The Omen Archive

Data prior to Campaign 3 Episode 82 provided by the team at CritRoleStats. Please see Orym - Dropbox for their information specific to Orym or Bells Hells Campaign Stats — CritRoleStats for their version of all other data contained on this page.

A headshot of Orym of the Air Ashari taken from a larger picture. A white-skinned halfling with a mop of short black hair. A number of scars streak across his left eyebrow and just below his eye. He stares forward, mouth slightly open. The image is tinted blue. Beau’s collar is just visible in the corner of the image.
Art by Hannah Friederichs
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Level 16

This data for Orym is also available in Google Sheets.

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Level
Episode Leveled
Proficiency Bonus
Stats
ASI
AC
HP
Speed
Superiority Dice
Attacks
Maneuvers
New Proficiencies
Other New Fighter Features and Traits
Halfling Features and Traits
Notes
3
+2

STR 10 (+0)

DEX 18 (+4)

CON 15 (+2)

INT 13 (+1)

WIS 15 (+2)

CHA 11 (+0)

-
18
31
25
1d6 (Superior Technique), 4d8 (Battle Master)
1/action

Bait and Switch (Superior Technique)

Goading Attack, Feinting Attack, Disarming Attack (Battle Master)

LANGUAGES: Common, Halfling

SKILLS: Acrobatics, History (Expertise), Nature, Perception, Survival

SAVING THROWS: Strength, Constitution

TOOLS: Carpenter's Tools

Fighting Style: Superior Technique

Second Wind

Action Surge (1/short or long rest)

Student of War (from Battle Master subclass)

Combat Superiority (from subclass)

Lucky

Brave

Stout Resilience

Halfling Nimbleness

-
4
+2

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 13 (+1)

WIS 15 (+2)

CHA 11 (+0)

+2 to DEX
19 (+1 from DEX increase)
39 (+8)
25
1d6, 4d8
1/action
Bait and Switch, Goading Attack, Feinting Attack, Disarming Attack
-
-
-
-
5
+3

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 13 (+1)

WIS 15 (+2)

CHA 11 (+0)

-
19
49 (+10)
25
1d6, 4d8
2/action
Bait and Switch, Goading Attack, Feinting Attack, Disarming Attack
-
-
-
-
6
+3

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 13 (+1)

WIS 16 (+3)

CHA 11 (+0)

FEAT: Observant (+1 to WIS)
19
53 (+4)
25
1d6, 4d8
2/action
Bait and Switch, Goading Attack, Feinting Attack, Disarming Attack
-
-
-
-
7
+3

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 13 (+1)

WIS 16 (+3)

CHA 11 (+0)

-
19
59 (+6)
25
1d6, 5d8
2/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack
-
Know Your Enemy (from subclass)
-
-
8
+3

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 13 (+1)

WIS 16 (+3)

CHA 12 (+1)

FEAT: Skill Expert (+1 to CHA, gain expertise in Perception and proficiency in Persuasion
19
71 (+12)
25
1d6, 5d8
2/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack
SKILLS: gain Expertise in Perception and and profiency in Persuasion
-
-
-
9
+4

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 13 (+1)

WIS 16 (+3)

CHA 12 (+1)

-
19
83 (+12)
25
1d6, 5d8
2/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack
-
Indomitable (1/long rest)
-
-
10
+4

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 13 (+1)

WIS 16 (+3)

CHA 12 (+1)

-
19
91 (+8)
25
1d6, 5d10
2/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Undetermined
-
Improved Combat Superiority (from subclass)
-
-
11
+4

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 13 (+1)

WIS 16 (+3)

CHA 12 (+1)

-
19
99 (+8)
25
1d6, 5d10
3/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Unknown
-
-
-
-
12
+4

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 14 (+2)

WIS 16 (+3)

CHA 12 (+1)

FEAT: Tough

FEAT: Fey Touched (Misty Step, Hex, +1 to INT) (from deal with Nana Morri)

19
130 (+31)
25
1d6, 5d10
3/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Unknown
-
-
-
-
13
+5

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 14 (+2)

WIS 16 (+3)

CHA 12 (+1)

-
20/19 (+1 from Ring of Protection, which was then taken off and absorbed in C3E096)
144/146 (+14, with an additional +2 from absoring a Ring of Protection in C3E096)
25
1d6, 5d10
3/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Unknown
-
Indomitable (2/long rest)
-
-
14
+5

STR 10 (+0)

DEX 20 (+5)

CON 15 (+2)

INT 14 (+2)

WIS 16 (+3)

CHA 12 (+1)

FEAT: Bountiful Luck
19
155 (+9)
25
1d6, 5d10
3/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Unknown
-
-
-
-
15
+5

STR 10 (+0)

DEX 22 (+6)

CON 15 (+2)

INT 14 (+2)

WIS 16 (+3)

CHA 12 (+1)

+2 to DEX (from absorbing Ishta the Summit Blade in C3E112)
19/20 (+1 from absorbing Ishta the Summit Blade in C3E112)
161 (+6)
25

1d6, 6d10

+ one additional d10 whenever rolling initiative with no superiority dice remaining (due to Relentless)

3/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Tactical Assessment, two unknown
-
Relentless (from subclass)
-
-
16 (temporary)
+5

STR 10 (+0)

DEX 22 (+6)

CON 15 (+2)

INT 14 (+2)

WIS 16 (+3)

CHA 12 (+1)

FEAT: Fighting Initiate (Dueling)
20
See Level 17
25

1d6, 6d10

+ one additional d10 whenever rolling initiative with no superiority dice remaining

3/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Tactical Assessment, two unknown
-
-
-
Part of a temporary two-level boost granted by the Matron of Ravens during the fight against Predathos
17 (temporary)
+6

STR 10 (+0)

DEX 22 (+6)

CON 15 (+2)

INT 14 (+2)

WIS 16 (+3)

CHA 12 (+1)

-
20
181 (+16 from level up, +4 from ?)
25

1d6, 6d10

+ one additional d10 whenever rolling initiative with no superiority dice remaining

3/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Tactical Assessment, two unknown
-

Indomitable (3/long rest)

Action Surge (2/short or long rest)

-
Part of a temporary two-level boost granted by the Matron of Ravens during the fight against Predathos
16 (Tag Team at the Teeth)
+5

STR 10 (+0)

DEX 22 (+6)

CON 15 (+2)

INT 14 (+2)

WIS 16 (+3)

CHA 12 (+1)

FEAT: Shield Master
20
Unknown
25

1d6, 6d10

+ one additional d10 whenever rolling initiative with no superiority dice remaining

3/action
Bait and Switch, Goading Attack, Disarming Attack, Trip Attack, Riposte, Pushing Attack, Zephran Heart, Tactical Assessment, Rally, one unknown
-
-
-
After Matron's boon ended, returned to Level 15 and re-leveled to 16

Total: 6

Episode Timestamp Type Dialogue
TTT:02 Beyond The Shroud 01:39:26 Rally “And with that little bit of best friend magic, I'm going to use one superiority die to use rally.”
TTT:02 Beyond The Shroud 02:38:41 Goading Attack “Okay. And we'll make this a goading attack.”
TTT:02 Beyond The Shroud 02:39:00 Goading Attack “Okay. Next attack, goading attack. Same attack roll.”
TTT:02 Beyond The Shroud 02:39:18 Goading Attack “Goading attack.”
TTT:02 Beyond The Shroud 03:17:50 Goading Attack “15 plus seven is 22, and we'll make it a goading attack so...”
TTT:02 Beyond The Shroud 03:45:37 Goading Attack “First hit. Goading attack.”

NOTE: Numbers represent damage as dealt, taking into account resistances and other effects, and may differ from the damage as rolled.

Total: 177

Average per episode present: 177.00

Episode Damage dealt
TTT:02 Beyond The Shroud 177

NOTE: Numbers represent damage as taken, taking into account resistances and other effects, and may differ from the damage as rolled.

Total: 62

Average per episode present: 62.00

Episode Damage taken
TTT:02 Beyond The Shroud 62
Total Casts per Spell
Spell Number of Times Cast
Total 1
Hex 1
Totals
Spells and Abilities Spells Only Leveled Spells Only Spell Levels
1 1 1 1
Episode Character Spell Base level Cast at Notes
TTT:02 Beyond The Shroud Orym Hex 1 - via Fey Touched

PC natural 20s

Total: 1

Episode Timestamp Character Description
TTT:02 Beyond The Shroud 03:45:24 Orym Seedling attack with advantage on Crystal Serpent

Hit dice lost